Gilgamesh
Posts: 78
Joined: 4/6/2008
Status: offline
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Post comments/corrections/opinions/ideas here. ___________________________________________________________________________________________________ Gunther Goldsmoke Male dwarf fighter 8 NG Medium humanoid (dwarf) Init +3; Senses darkvision 60 ft.; Perception +9 ___________________________________________________________________________________________________ DEFENSE ___________________________________________________________________________________________________ AC 23, touch 13, flat-footed 20 (+10 armor, +3 Dex) (+4 dodge vs. giants) hp 88 (8d10+40) Fort +10, Ref +8, Will +6; +2 vs. poison, spells, and spell–like abilities; +2 vs. fear ___________________________________________________________________________________________________ OFFENSE ___________________________________________________________________________________________________ Speed 20 ft. Melee battleaxe +9/+4 (1d8+1/x3) Ranged +1 Dwarven powder musket +14 (1d12+4/19–20/x3) Special Attacks +1 on attack rolls against goblinoid and orc humanoids _________________________________________________________________________________________ TACTICS ___________________________________________________________________________________________________ Before Combat Prior to the start of a match, Gunther consumes his potion of shield of faith, increasing his AC, touch AC, and flat-footed AC by 2. During Combat Gunther seeks a convenient location during combat, and simply fires away with his lethal shots. Gunther is willing to take a few attacks from a melee combatant as long as he has room to take a 5' step and blast away, opening gaping holes in his foes. STATISTICS Str 13, Dex 17, Con 16, Int 12, Wis 12, Cha 6 Base Atk +8; CMB +9; CMD 22 (26 when resisting a bull rush or trip) Feats Far ShotB, Improved Critical (musket)B, Iron Will, Lightning Reflexes, Point Blank Shot, Precise ShotB, Toughness, Weapon Focus (musket)B, Weapon Specialization (musket)B Skills Climb +8, Perception +9 (+11 unusual stonework), Swim +8 Languages Common, Dwarven, Gnome SQ armor training +2, bravery +2, weapon training (Guns +1) Combat Gear potion of cure light wounds (x3) (3 BP each), potion of shield of faith +2 (3 BP); Other Gear +2 half-plate (48 BP), cloak of resistance +1 (10 BP), +1 dwarven powder musket (24 BP), 40 shots (0 BP), powder horn (0 BP), battleaxe (0 BP). Advancement adding levels to Gunther is as simple as adding more fighter levels. Gunther is at the stage of his advance where he should begin selecting feats that improve his critical hits while still advancing his prowess with ranged weapons. Some of Gunther’s general feats should focus on improving his defenses, with choices such as Improved Iron Will and Dodge making sense. [[BEGIN SIDEBAR]] New Weapon: Dwarven Powder Musket Dwarven technology lead to the development of the dwarven powder musket—a terrifying ranged weapon that propels a ball of lead at high velocity. Loading a dwarven powder musket requires a powder horn, which costs 15 gp and is effective for 50 shots; it requires a move action to load a dwarven powder musket. The dwarven powder musket belongs to the “guns” group when selecting weapon groups for the fighter class ability. [[BEGIN TABLE]] Exotic Ranged Weapon Name Cost Dmg (S) Dmg (M) Critical Range Weight1 Type Special Dwarven Powder Musket 100 gp 1d10 1d12 x3 50 ft. 8 lbs. B — Heavy Shot (10) 1 gp — — — — 5 lbs. — — 1 Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much. [[END TABLE]] [[END SIDEBAR]] [[BEGIN SIDEBAR]] Battlepoint Breakdown Level: 8th = 34 BP Race: standard = 0 BP Ability Scores: 15 points = 15 BP +2 half–plate: 4,750 gp = 48 BP +1 dwarven powder musket: 2,400 gp = 24 BP Cloak of resistance +1: 1,000 gp = 10 BP Potion of cure light wounds (x3): 50 gp x 5 (single–use item) = 250 gp = 3 BP each, 9 total Potion of shield of faith +2: 50 gp x 5 (single–use item) = 250 gp = 3 BP Battleaxe: 10 gp = 0 BP Powder horn: 15 gp = 0 BP Heavy Shot (x4): 1 gp each = 0 BP [[END SIDEBAR]]
< Message edited by Tazzelrik -- 11/17/2009 3:37:33 PM >
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