Tazzelrik
Posts: 458
Joined: 4/5/2008
Status: offline
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Catch Plate Base Cost: 20 mp Base Perception DC: 15 Base Disable DC: 15 Base Size: 10x10 Effect: A catch plate is triggered when it detects a flying creature above it and will attempt to snag the creature out of the air. If caught, the creature is immediately pulled to the ground, suffering no damage from the fall. A successful DC 30 Reflex save avoids this effect. Spell Effect Description Map Point Cost Alarm Effect |A Ghost Sound spell is triggered, simulating an alarm of 4 normal humans screaming obscenities to the creature that triggered the plates. |+5 mp Base Size Increase |Increase Base size to 20x20| +?? mp Friendly Fire Off |The team that purchased this trap will not trigger it| +25 mp Improved Craftsmanship |Increases Disable DC by 5. Can be purchased up to twice. |+5 mp Improved Camouflage |Increase Perception DC by 5. Can be purchased up to twice. |+10 mp Pinning |Creatures caught in the catch plate are considered pinned for 2 rounds. Base Pinning DC: 15 |+15 mp ⇒Improved Pinning |Increase pinning DC by 5. Can be purchased up twice.| +10 mp Base Size Increase |Increase trap size to 20x20| +10 mp Slowed flight |All spaces directly above the catch plates count as 2 squares of movement for creatures in the air.|+5 mp Suppression |Suppress flying magic for 1d6 rounds| +5 mp
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Tazzelrik. ------------ "The future belongs to those who believe in the beauty of their dreams".
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